Armature (Skeleton)

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Armature supports:

  • Importing animation files created by Cocos Studio v.1.x;

  • Switching the animation list;

  • Setting the play mode: Loop & Auto Play;

  • Previewing the animation in the editor.

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Scenario 1: Importing and using animation files exported from v. 1. x

To import previously edited animation files (*.ExportJson) into Armature widget, do one of the following:

  1. Drag and drop the selected file(s) from Resource panel to the properties section of the Armature widget;
  2. In the Properties panel, choose Base> Feature > File, and select the file(s) you want to import;
  3. In Canvas, right-click the Armature widget, choose “Select Armature File”, and select the file(s) you want to import.

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Scenario 2: Set options for animation

You can do the following:

  • Select the animation list for the current Armature widget;

  • Set the animation playing mode into “Loop”;

  • Set the Armature widget to play automatically when preview.


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