Armature (Skeleton)
Armature supports:
Importing animation files created by Cocos Studio v.1.x;
Switching the animation list;
Setting the play mode: Loop & Auto Play;
Previewing the animation in the editor.
Scenario 1: Importing and using animation files exported from v. 1. x
To import previously edited animation files (*.ExportJson) into Armature widget, do one of the following:
- Drag and drop the selected file(s) from Resource panel to the properties section of the Armature widget;
- In the Properties panel, choose Base> Feature > File, and select the file(s) you want to import;
- In Canvas, right-click the Armature widget, choose “Select Armature File”, and select the file(s) you want to import.
Scenario 2: Set options for animation
You can do the following:
Select the animation list for the current Armature widget;
Set the animation playing mode into “Loop”;
Set the Armature widget to play automatically when preview.
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