How to: Use FBX File?

Currently cocos support .c3b/.c3t/.obj files. If you want to use .fbx files, you need to convert them to the file types that cocos supports.

How to convert:

1 Locate tools/fbx-conv folder in engine directory, and find the converter;

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2 Choose appropriate converter for different operating system;

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3 Convert the .fbx file to a .c3b file. See 3D Models for more details.


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